Megan & The Tree Theif
Megan & The Tree Thief is a short Adventure RPG and the first project that I developed for the Game Boy. The initial inspiration was to present it as a Christmas Gift which in turn became the narrative and theme. The player is awoken by their best friend (and chicken) Rootie, with the dire news that the Christmas Tree has been stolen! As the player traverse through an unnaturally snow-less forest, they encounter monsters and puzzles to reach the lair of the undead witch who committed this atrocity.
The project utilizes a variety of mechanics to support a Turn Based RPG battle system that was developed through Loops and Switch case to house Player/Enemy actions. Developing puzzles proved to be a key element to engage the player, ranging from pattern repetition to creating pathways in the log-based puzzle.
During the development, the holiday season rapidly approached, which pushed me to converse with a myriad of other developers to help with script design. This led me to cement a relationship with developers in the community, and provide my perspective and experience in return.